![]() Other races will not enjoy the Oni-styled recipes that uses this. Demon Breath - A plant with healing properties and also a spice of sorts only appealing to the Oni. Oni's smoking the joint will periodically shed a few extra feathers whilst high on it. Featherleaf - A cousin variant of the smokeleaf. They are locked behind a fairly quick research that an Oni needs to perform to teach your colonists. Three new plants, each involved with the Oni tribal culture. Feathers won't spawn when they have cool down of being force sheared. Only player and prisoner Oni's will spawn the items, and only if they're not downed. When it is active, it'll periodically drop Oni Feathers and Oni Horn Fragments respectively. Oni also randomly gain a hediff shown in the health tab, to shed feathers and horn fragments. Be warned, they will be VERY unhappy, and it has a cool down. Another option, much to the dislike of the Oni, is to force shear feathers off them as a operation bill. To acquire Oni Feathers, an Oni may preen themselvs at a crafting spot, using Demon Breath Ointment (Basically a crafting bill carried out by a Oni). They are more than happy casually eat things raw, including insect meat. They got a tiny bit more difficulties in making safe meals, due to them perceiving food and ingredients a little different to us humans. ![]() ![]() When building or fixing machinery, they can seemingly be a little bit clumsy, more likely to make small critical mistakes leading to failure.Īt least with crafting, they simply take little bit longer to not make such mistakes, although they have completely no issues with tailoring or artistic work. With them being more focused on the physical and nature side, they have little trouble with grasping the scientific concepts and and precisions of construction and crafting. In social fights, their damage is restrained so they don't cut off a limb or cause excessive hemorrhaging. They are more adaptable in unarmed combat, using their razor sharp nails to claw away at their target, and able to use their horn for impaling. In comparison of base human stats, Oni are more attuned with nature and are more physically suited to a wider set of environments, and do not care about being nude or sleeping on the floor. New trait Nature's Blessing, unique to Oni. Market Value: 3600 (Means more wealth, contributing to stronger raids)įix Broken Down Building Success Chance: -10%ĭisallowed Trait: Pyromaniac (They want to set themselves on fire that badly?) Rain does not naturally extinguish an Oni corpse!) Hunting Stealth: +25% (Reaches 90% stealth cap with less levels)Ī racial passive granting +15% Sight, +15% Manipulation, +35 Carrying Capacityįlammability 275% (Still displayed as 100% in-game. To re-enable them, requires the "Oni of the Rim: Combat Extended" patch mod.Īnimal Gather Yield: +10% (Lower animal levels to reach max harvestable) (Oni of the Rim: Lite AKA Race/Faction only) Ĭombat Extended compatibility included, but without Oni themed weapons. Due to this, they are highly vulnerable to being set on fire. Oni live in temperate areas and rarely employ clothing due to the uncomfortable sensation on their feathered bodies. Worse still some are kept as livestock for their feathers, pelts and horns, all having practical and decorative uses. The mysterious horned and feathered humanoid found on some rim worlds, Oni are often sought out by Glitterworlds for their beauty as a sort of exotic pet. This is the old version of the Oni of the Rim race mod.
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